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# CORE → DAEMON — the engine API (M1)
**Status: reviewed and signed off** by DAEMON on 2026-09-10
(`daemon/docs/engine-api-review.md`). Nothing forced a `sched/` or dispatch rewrite. The
five open questions are resolved at the bottom; the review's four confirms are folded into
the headers (`sha512` added to `Checksum::Algo`; the parent-directory contract made
explicit; `cancel()` ordering documented; `rate_limiter()` accessor added).
Integration order: DAEMON wires this in after `daemon/src/sched/` lands (the scheduler is
what calls `start`/`pause`/`resume`/`cancel` and drives `set_task_order`); `sched/` builds
against these headers in parallel with CORE stage 8 and does not need the bodies.
---
This is the `libveloxcore` public surface `veloxd` links and calls
to actually run a download. It is the thing the AGENT-CORE brief asked for on day one and
that slipped: DAEMON has an RPC surface and a store and, until this is agreed, nothing to
call. Sketch headers: `core/include/vdm/engine.hpp`, `core/include/vdm/task/download.hpp`
(both compile now; `Engine` / `DownloadHandle` bodies land in CORE stage 8). Nothing here
touches `contracts/` — DAEMON projects these callbacks onto `TaskSummary` / `TaskDetail` /
`event.*`.
Please review the field semantics, the threading/lifetime rules, and the
pause/resume/cancel contract, and raise anything that would force a `daemon/src/sched/` or
RPC-dispatch rewrite later. Open questions are at the bottom.
---
## 1. `DownloadSpec` — what DAEMON hands the engine
DAEMON has already run the rules engine, picked the category folder, canonicalised the
path and checked it against the allowed roots (`-32011` is DAEMON's error, raised before
`start()`), and resolved the filename. The engine's spec is the concrete result.
| field | who fills it | notes |
|---|---|---|
| `url`, `mirrors` | DAEMON | `mirrors` are alternative URLs for the *same bytes*; the segmenter's requeue prefers a different host after 3 connection failures (docs/04 §3). |
| `headers`, `cookies`, `referrer`, `user_agent` | DAEMON, verbatim from the capture | replayed on every segment request and on the probe. |
| `save_path` | DAEMON | **absolute and final.** The engine never canonicalises or root-checks. `<save_path>.veloxpart` and `.veloxpart.meta` sit beside it; on success the part file is renamed in place. |
| `segments` | user / `connection.maxSegmentsPerDownload` | requested upper bound 132; the engine lowers it to the per-host cap and to 1 for a non-resumable source. Effective value comes back in `Progress.effective_segments`. |
| `buffer_bytes` | user / `connection.bufferBytes` | requested per-segment; silently reduced to fit `maxTotalBufferBytes` across all live segments. Effective value in `Progress.effective_buffer_bytes` → your `TaskDetail.effectiveBufferBytes`. |
| `proxy`, `auth` | DAEMON | `auth` carries credentials only if known up front (Secret Service). Leave `scheme == none` to get an `on_auth_required` on a 401/407 instead. |
| `checksum` | user (`download.add.checksum`) | `{algo, hex}`. Verified during `verifying`; a mismatch is a terminal `failed` with `Error::checksum_mismatch`. |
| `probe_hint` | DAEMON | the `ProbeResult` you already got for the File Info dialog. Supplying it skips the engine's own probe — the task starts in `connecting`, not `probing`. The engine still revalidates with `If-Range` on resume. |
| `allow_resume` | DAEMON | `true`: if a CRC-valid `.veloxpart.meta` sits beside `save_path`, resume from it. `false`: start fresh, overwrite. Your restart flow (ADR 0013 §5) sets this per task. |
| `max_retries` | user / default 10 | per segment, before `failed` with `Error::max_retries_exhausted`. |
`start()` returns immediately. It never throws and never blocks on the network; a bad URL,
DNS failure, or unwritable `save_path` is delivered through `on_finished`.
## 2. The state machine the engine drives
`EngineState` is the CORE-owned subset of the wire `TaskState` (ADR 0013 §1):
```
probing ─▶ connecting ⇄ downloading ─▶ assembling ─▶ verifying ─▶ complete
│ │ ▲ │ │ (M4 mux; a no-op rename in M1)
│ │ └─ retry_wait ┘
▼ ▼
(any) ──────▶ paused ──(resume)──▶ connecting
(any CORE state) ──────────────────▶ failed (terminal, engine-initiated)
(any state, on cancel()) ──────────▶ cancelled (terminal, DAEMON-initiated)
```
`new` and `queued` are yours; the engine never emits them. `start()` corresponds to your
`queued → probing`. Every transition is reported through `on_state(from, to, error?)`,
including the auto-pauses (§4) and the terminals. `previousState` on your
`event.task.state` maps straight from the `from` argument.
## 3. Threading and lifetime
- **Callbacks run on an engine thread** — a transfer worker, the progress timer, or a
dispatch thread — **never** the thread that called `start()` / `pause()` / etc.
- **Per task, callbacks are serialised.** You will never get two callbacks for the same
handle at once. Across tasks they run concurrently.
- **A callback must not block.** It runs on a thread doing real transfer work; a slow
callback stalls that work. Hand off to your own queue/loop.
- **A callback must not re-enter the same handle synchronously** — no `pause()` from
inside `on_state`, etc. Post it. (Calling into a *different* handle, or into
`segment_budget()`, is fine.)
- **`on_finished` is always the last callback** for a task. After it returns the engine
makes no further callbacks for that handle and the handle's control methods are no-ops.
- **The handle is copyable and thread-safe.** Dropping the last copy does **not** cancel —
the task runs on. Call `cancel()` to stop it. (DAEMON holds the handle for the task's
life anyway.)
- **`Engine` must outlive every handle.** `~Engine()` cancels all running tasks and joins
their workers before returning — expect it to block briefly.
- **Logging**: the engine writes through `vdm::set_log_sink()` (a `core/util` global).
Install your sink once at startup; the engine never opens a file itself.
## 4. `paused` is shared, and idempotency is the contract (ADR 0013 §2)
Both sides put a task in `paused`, for disjoint reasons:
- **DAEMON-initiated**: `handle.pause()` — user pause, a schedule window closing, a queue
stop, `Queue.onComplete`, the admission governor reconciling a lowered
`maxActiveSegments`.
- **Engine auto-pause**: `on_auth_required` (401/407), `on_decision_needed`
(`server_file_changed` / stale range), disk full. The engine transitions to `paused`
on its own and fires `on_state(_, paused, ErrorInfo{...})` — the same path as any other
transition. `ErrorInfo.code` present ⇒ engine-initiated; absent ⇒ you did it. That is
the only discriminator, and it is what your `error`-on-`paused` widening (open item 3 of
ADR 0013) carries on the wire.
**Idempotency, now a signature:**
| call | already in that state / terminal | otherwise |
|---|---|---|
| `pause()` | no-op, no error | stop new segment requests, flush + `fdatasync` in-flight buffers, write `.veloxpart.meta`, release the budget slots, `on_state(_, paused, nullopt)`. Bounded by the slowest in-flight flush. |
| `resume()` | no-op if not `paused`; no-op if terminal | revalidate with `If-Range`, re-acquire budget slots, `paused → connecting`, resume from the sidecar offsets. |
| `cancel(discard_partial)` | no-op if already terminal | stop everything, `on_state(_, cancelled, nullopt)`, `on_finished(Err{cancelled})`. `discard_partial` also unlinks `.veloxpart[.meta]` — wire this to `download.remove {deleteFile}`. |
`resume()` after an auto-pause for `auth_required` **without** a preceding
`provide_auth()` is a no-op — the task stays paused. This is ADR 0013 §3's "resume must
not cross reasons", enforced on CORE's side: the scheduler cannot accidentally un-pause a
task waiting on credentials.
- **`provide_auth(user, pass, remember)`** — acts only while the task is auto-paused for
auth; supplies the credential for the retry and resumes. `remember` asks *you* to
persist to the Secret Service; the engine never stores it. No-op otherwise.
- **`decide(Decision)`** — acts only while auto-paused for a decision. `restart` discards
the partial and re-downloads; `keep_partial` continues against what is on disk (the
user's stated risk); `abort``failed`. No-op otherwise.
- **`refresh_url(url, headers)`** — IDM's "Refresh Download Address": the engine re-probes
the new URL to validate it, then **restarts every segment on it** (the signed-URL-expiry
case the wire method exists for), keeping the bytes already on disk. Mirror rotation is
*not* this — that is `spec.mirrors` + the segmenter's requeue-to-a-different-host.
- **`on_decision_needed`** is only for the cases the engine cannot resolve itself. A
routine 416 / stale range is the engine's own re-probe + re-split loop; it escalates
`DecisionRequest{range_metadata_stale}` **only when that loop fails**, at which point
"retry the same range" is already exhausted — so `{restart, keep_partial, abort}` is the
whole choice set.
## 5. Progress
`on_progress` is coalesced to **≤ 4 Hz per task** inside the engine — the same cadence as
`event.task.progress`, so your batcher can forward without re-throttling. It carries
aggregate `downloaded` / `speed_bps` / `eta_seconds`, the effective segment count and
buffer size, and a `SegmentProgress[]` (index, inclusive `[start,end]`, `completed`,
per-segment speed, state) for the GUI's segment bars. `total` is absent for a chunked
source until the stream ends.
`handle.state()` and `handle.progress()` are synchronous lock-guarded snapshots for
`download.get` / `download.list` — call them any time, including from your RPC thread.
## 6. What the engine does NOT do
- No filename resolution, no category matching, no path canonicalisation, no allowed-root
check — all DAEMON, before `start()`.
- No queueing, scheduling, priority, or "when queue completes" — DAEMON, via
`segment_budget().set_task_order()` and by choosing when to call `start()` / `pause()`.
- No persistence beyond `.veloxpart.meta`. On a daemon restart the engine knows nothing;
you reload from SQLite, rewrite CORE-owned states to `queued`, and re-`start()` with
`allow_resume = true` (ADR 0013 §5).
- No credential storage. Ever (`CLAUDE.md` §4).
---
## Resolved (DAEMON review, 2026-09-10)
1. **`probe_hint` stays optional.** DAEMON has a `ProbeResult` only on the File-Info path;
capture-take, `velox add`, `addBatch` and restart have none. The engine probes when
it's absent.
2. **One `cancel(discard_partial)`.** `download.cancel` = `cancel(false)`;
`download.remove` = `cancel(true)` for a live task (plus DAEMON's row/file cleanup), or
pure DAEMON-side for an already-terminal one. No `handle.remove()`.
3. **`{restart, keep_partial, abort}` is the whole set.** The engine owns the routine
416 re-probe/re-split and only escalates `on_decision_needed` when that loop fails —
"retry the same range" is exhausted by then.
4. **Per-task 4 Hz is fine.** DAEMON coalesces across tasks for `event.task.progress`
regardless; `on_progress_batch` is a nice-to-have and must not block stage 8.
5. **`refresh_url` restarts all segments on the new URL** after a validating re-probe (the
signed-URL case). Mirror rotation is `spec.mirrors` + the segmenter, not this.
## Review confirms, folded in
- **(a)** `vdm::TaskId` is a cheap-copy hashable value; DAEMON never constructs one — it
only receives it from `start()` / callbacks and passes it back to `set_task_order()`
etc. ✔ (`vdm/ids.hpp`)
- **(b)** DAEMON `mkdir -p`s `save_path`'s parent before `start()`. The engine opens the
file and fails with `Error::path_rejected` if the directory is missing. ✔ (documented on
`DownloadSpec`)
- **(c)** `Checksum::Algo` now has `sha512`, matching the wire `Checksum` set. ✔
- **(d)** `cancel()` always fires `on_state(_, cancelled, nullopt)` then
`on_finished(Err{Error::canceled})` (note: the taxonomy value is `canceled`), in that
order. ✔ (documented on `DownloadHandle::cancel`)
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# `libveloxcore` — public API
**Status: M1 in progress.** Only `util/` is landed. The download-facing API
(`DownloadSpec`, `DownloadTask`, probe, typed callbacks) arrives with later stages and
is reviewed by DAEMON before M2 (AGENT-CORE DoD).
**Status: M1 in progress.** `util/`, `net/` (http_client, probe, url, content_disposition),
`io/` (sparse_file, write_buffer), `meta/veloxpart`, and `segment/` (segmenter, budget)
are landed. The **download entry point**`vdm::Engine`, `vdm::task::DownloadSpec` /
`DownloadHandle` / `DownloadCallbacks` — is sketched in `vdm/engine.hpp` and
`vdm/task/download.hpp` and **out for DAEMON review**: see
[`core/docs/engine-api-m1.md`](../../docs/engine-api-m1.md). Bodies land in CORE stage 8;
build against the value types now.
Layering (CLAUDE.md §3): this library knows nothing about JSON, SQL, Qt, or RPC. Input is
a spec value; output is bytes on disk plus typed callbacks. DAEMON projects engine state
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// vdm/engine.hpp — the download engine's single entry point. REVIEW SKETCH (stage 7
// pre-work); bodies land in stage 8. See core/docs/engine-api-m1.md.
//
// The engine owns the HTTP client, the probe pool, the segment budget, and the disk I/O.
// Its input is a DownloadSpec; its output is bytes at save_path plus typed callbacks. No
// JSON, no SQL, no Qt, no RPC — DAEMON projects the callbacks onto the wire contract.
//
// This header compiles standalone.
#ifndef VDM_ENGINE_HPP
#define VDM_ENGINE_HPP
#include <cstdint>
#include <memory>
#include "vdm/rate/token_bucket.hpp"
#include "vdm/segment/budget.hpp"
#include "vdm/task/download.hpp"
namespace vdm {
class Engine {
public:
struct Config {
// Defaults used when a DownloadSpec leaves the field unset. Live-adjustable via
// the setters below (they take effect on the next segment (re)assignment, not by
// resizing an in-flight buffer).
std::uint32_t default_segments = 8; // connection.maxSegmentsPerDownload
std::uint64_t default_buffer_bytes = 1u << 20; // connection.bufferBytes (1 MiB)
std::uint64_t min_segment_bytes = 1u << 20; // never split below this
std::uint64_t max_total_buffer_bytes = 128ull << 20; // connection.maxTotalBufferBytes
std::uint32_t max_active_segments = 32; // connection.maxActiveSegments
std::uint32_t probe_pool_size = 4; // ADR 0011 §5, outside the budget
long default_max_retries = 10; // per segment
std::uint32_t http_workers = 0; // 0 => hardware-derived (<=4)
};
Engine(); // default Config
explicit Engine(Config cfg);
~Engine(); // cancels every running task and joins before returning
Engine(const Engine &) = delete;
Engine &operator=(const Engine &) = delete;
// Start a download. Returns immediately with a handle; the task begins in `probing`
// (or `connecting` when spec.probe_hint is supplied). Every failure — bad URL, DNS,
// an unwritable save_path — is delivered through callbacks.on_finished, never thrown.
[[nodiscard]] task::DownloadHandle start(task::DownloadSpec spec,
task::DownloadCallbacks callbacks);
// The global segment allocator. DAEMON's scheduler drives admission through this
// (set_max_active_segments / set_host_segment_cap / set_task_order) and reads
// occupancy from it (budget() / segments_active() / starved_tasks() /
// on_budget_changed). See ADR 0011.
[[nodiscard]] segment::SegmentBudget &segment_budget() noexcept;
// The hierarchical speed limiter (docs/04 §6): global -> per-queue -> per-task token
// buckets. `limiter.set {globalBps, enabled}` -> rate_limiter().set_global_limit();
// per-queue / per-task limits and the task<->queue attachment come from DAEMON too.
// The engine paces every segment read through it.
[[nodiscard]] rate::RateLimiter &rate_limiter() noexcept;
// Live settings (connection.* changes from settings.set). Each affects future work.
void set_default_segments(std::uint32_t n);
void set_default_buffer_bytes(std::uint64_t bytes);
void set_max_total_buffer_bytes(std::uint64_t bytes);
void set_probe_pool_size(std::uint32_t n);
// A standalone probe for the File Info dialog, on the same pool as spec-less probes
// (never charged against the segment budget). capture.offer's 750 ms deadline is
// DAEMON's to enforce — it should answer `ignore` and probe after, never block on
// this.
void probe(net::ProbeRequest req, std::function<void(Result<net::ProbeResult>)> done);
private:
struct Impl;
std::unique_ptr<Impl> impl_;
};
} // namespace vdm
#endif // VDM_ENGINE_HPP
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@@ -24,6 +24,15 @@ struct TaskId {
friend constexpr auto operator<=>(const TaskId &, const TaskId &) = default;
};
// A scheduler queue. A task may belong to one — for the per-queue rate limit and
// per-queue concurrency. A task with no queue rate-limits against the global bucket only.
struct QueueId {
std::uint64_t value = 0;
[[nodiscard]] constexpr bool valid() const noexcept { return value != 0; }
friend constexpr auto operator<=>(const QueueId &, const QueueId &) = default;
};
using SteadyTime = std::chrono::steady_clock::time_point;
} // namespace vdm
@@ -35,4 +44,11 @@ struct std::hash<vdm::TaskId> {
}
};
template <>
struct std::hash<vdm::QueueId> {
std::size_t operator()(vdm::QueueId id) const noexcept {
return std::hash<std::uint64_t>{}(id.value);
}
};
#endif // VDM_IDS_HPP
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// vdm/rate/token_bucket.hpp — a lazily-refilled token bucket, and the global -> queue ->
// task limiter hierarchy built on it (docs/04 §6).
//
// A segment worker calls RateLimiter::acquire(task, n) after receiving n body bytes. If
// every applicable level (task, its queue, global) has n tokens, it consumes n from each
// and returns 0. Otherwise it consumes nothing and returns how long to wait before
// retrying — the worker returns CURL_WRITEFUNC_PAUSE and schedules a curl_easy_pause
// resume after that delay (the "precision" layer on top of CURLOPT_MAX_RECV_SPEED_LARGE).
//
// This header compiles standalone.
#ifndef VDM_RATE_TOKEN_BUCKET_HPP
#define VDM_RATE_TOKEN_BUCKET_HPP
#include <algorithm>
#include <chrono>
#include <cstdint>
#include <mutex>
#include <optional>
#include <unordered_map>
#include "vdm/ids.hpp"
namespace vdm::rate {
// rate_bps == 0 means unlimited: consume() always succeeds and never waits.
class TokenBucket {
public:
TokenBucket() = default;
// `burst` caps how many tokens accumulate while idle; 0 => 1 second's worth.
explicit TokenBucket(std::uint64_t rate_bps, std::uint64_t burst = 0) {
set_rate(rate_bps, burst);
}
void set_rate(std::uint64_t rate_bps, std::uint64_t burst = 0) {
std::lock_guard lk(mu_);
const bool was_unlimited = rate_ == 0;
rate_ = rate_bps;
cap_ = burst ? burst : rate_bps; // 1 s of burst by default
// A freshly-limited bucket starts full: you may transfer at burst speed
// immediately, then it throttles (classic token bucket / IDM behaviour). Lowering
// an existing limit only clamps down — it never hands out a fresh burst.
if (rate_bps > 0 && was_unlimited)
tokens_ = cap_;
else if (tokens_ > cap_)
tokens_ = cap_;
last_ = clock::now();
}
[[nodiscard]] std::uint64_t rate() const {
std::lock_guard lk(mu_);
return rate_;
}
// Consume `n` if available; otherwise consume nothing. Returns the wait until `n`
// tokens *would* be available (0 when it consumed).
[[nodiscard]] std::chrono::nanoseconds consume(std::uint64_t n) {
std::lock_guard lk(mu_);
if (rate_ == 0)
return {};
refill_locked();
if (tokens_ >= n) {
tokens_ -= n;
return {};
}
const std::uint64_t deficit = n - tokens_;
// ns to earn `deficit` tokens at rate_ bytes/s
return std::chrono::nanoseconds{
static_cast<std::int64_t>((deficit * 1'000'000'000ull + rate_ - 1) / rate_)};
}
// Two-phase for the hierarchy: check every level, then commit on all or none.
[[nodiscard]] std::chrono::nanoseconds peek(std::uint64_t n) {
std::lock_guard lk(mu_);
if (rate_ == 0)
return {};
refill_locked();
if (tokens_ >= n)
return {};
const std::uint64_t deficit = n - tokens_;
return std::chrono::nanoseconds{
static_cast<std::int64_t>((deficit * 1'000'000'000ull + rate_ - 1) / rate_)};
}
void commit(std::uint64_t n) {
std::lock_guard lk(mu_);
if (rate_ == 0)
return;
tokens_ = tokens_ >= n ? tokens_ - n : 0;
}
private:
using clock = std::chrono::steady_clock;
void refill_locked() {
auto now = clock::now();
auto dt = std::chrono::duration_cast<std::chrono::nanoseconds>(now - last_).count();
if (dt <= 0)
return;
last_ = now;
// added = rate_ * dt / 1e9, guarding overflow for very long idle gaps
long double added =
static_cast<long double>(rate_) * static_cast<long double>(dt) / 1'000'000'000.0L;
std::uint64_t add =
added >= static_cast<long double>(cap_) ? cap_ : static_cast<std::uint64_t>(added);
tokens_ = tokens_ + add > cap_ ? cap_ : tokens_ + add;
}
mutable std::mutex mu_;
std::uint64_t rate_ = 0;
std::uint64_t cap_ = 0;
std::uint64_t tokens_ = 0;
clock::time_point last_ = clock::now();
};
// The hierarchy. All limits default to 0 (unlimited). A task with no queue is limited by
// task + global only.
class RateLimiter {
public:
void set_global_limit(std::uint64_t bps) { global_.set_rate(bps); }
[[nodiscard]] std::uint64_t global_limit() const { return global_.rate(); }
void set_queue_limit(QueueId q, std::uint64_t bps) {
std::lock_guard lk(mu_);
queues_[q].set_rate(bps);
}
void set_task_limit(TaskId t, std::uint64_t bps) {
std::lock_guard lk(mu_);
tasks_[t].set_rate(bps);
}
void attach_task(TaskId t, std::optional<QueueId> q) {
std::lock_guard lk(mu_);
tasks_.try_emplace(t);
if (q) {
task_queue_[t] = *q;
queues_.try_emplace(*q);
} else {
task_queue_.erase(t);
}
}
void detach_task(TaskId t) {
std::lock_guard lk(mu_);
tasks_.erase(t);
task_queue_.erase(t);
}
// Consume `n` bytes against task, queue and global. 0 => consumed everywhere. > 0 =>
// consumed nowhere; wait that long and retry. Held under mu_ for its whole duration
// so a concurrent detach_task() can't invalidate the bucket it is using.
[[nodiscard]] std::chrono::nanoseconds acquire(TaskId t, std::uint64_t n) {
std::lock_guard lk(mu_);
TokenBucket *tb = nullptr;
TokenBucket *qb = nullptr;
if (auto it = tasks_.find(t); it != tasks_.end())
tb = &it->second;
if (auto qit = task_queue_.find(t); qit != task_queue_.end())
if (auto q = queues_.find(qit->second); q != queues_.end())
qb = &q->second;
// peek all, then commit all or none — no level "leaks" tokens on a partial miss.
std::chrono::nanoseconds wait{};
if (tb)
wait = std::max(wait, tb->peek(n));
if (qb)
wait = std::max(wait, qb->peek(n));
wait = std::max(wait, global_.peek(n));
if (wait.count() > 0)
return wait;
if (tb)
tb->commit(n);
if (qb)
qb->commit(n);
global_.commit(n);
return {};
}
private:
mutable std::mutex mu_; // guards the maps AND serialises acquire()
TokenBucket global_;
std::unordered_map<QueueId, TokenBucket> queues_;
std::unordered_map<TaskId, TokenBucket> tasks_;
std::unordered_map<TaskId, QueueId> task_queue_;
};
} // namespace vdm::rate
#endif // VDM_RATE_TOKEN_BUCKET_HPP
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// vdm/task/download.hpp — the public download API: what DAEMON hands the engine and how
// the engine reports back. REVIEW SKETCH (stage 7 pre-work) — value types are final
// enough to build against; Engine/DownloadHandle bodies land in stage 8.
//
// See core/docs/engine-api-m1.md for the threading, lifetime, and pause/resume/cancel
// contract that goes with these signatures.
//
// This header compiles standalone.
#ifndef VDM_TASK_DOWNLOAD_HPP
#define VDM_TASK_DOWNLOAD_HPP
#include <chrono>
#include <cstdint>
#include <functional>
#include <memory>
#include <optional>
#include <string>
#include <vector>
#include "vdm/ids.hpp"
#include "vdm/net/http_types.hpp"
#include "vdm/net/probe.hpp"
#include "vdm/segment/segmenter.hpp"
#include "vdm/util/error.hpp"
#include "vdm/util/result.hpp"
namespace vdm {
class Engine; // owns and fills DownloadHandle (see vdm/engine.hpp)
} // namespace vdm
namespace vdm::task {
// --- input ---------------------------------------------------------------------------
struct Checksum {
enum class Algo { md5, sha1, sha256, sha512 }; // matches the wire Checksum set
Algo algo = Algo::sha256;
std::string hex; // lower-case, no separators
};
// Everything the engine needs to run ONE download. DAEMON has already run the rules
// engine, canonicalised the path, checked it against the allowed roots, resolved the
// filename, and created the parent directory — `save_path` is absolute and final and its
// directory exists. `<save_path>.veloxpart` and `<save_path>.veloxpart.meta` live beside
// it during the transfer; on success the part file is renamed in place. If the directory
// is missing at open time the task fails with Error::path_rejected.
struct DownloadSpec {
std::string url;
std::vector<std::string> mirrors; // alternative URLs for the same bytes
std::vector<net::HeaderField> headers; // the browser's, verbatim
std::vector<net::Cookie> cookies;
std::string referrer;
std::string user_agent;
std::string save_path; // absolute; the engine never canonicalises or root-checks
std::optional<std::uint32_t> segments; // requested 1..32; nullopt => engine default
std::optional<std::uint64_t> buffer_bytes; // requested per segment; nullopt => default
net::ProxyConfig proxy;
net::AuthConfig auth; // credentials known up front (e.g. from the Secret Service);
// leave scheme == none to be prompted on a 401/407
std::optional<Checksum> checksum; // verified during `verifying`; mismatch => failed
// DAEMON usually probed already for the File Info dialog. Pass it to skip a second
// probe; the engine still revalidates on resume. nullopt => the engine probes.
std::optional<net::ProbeResult> probe_hint;
bool allow_resume = true; // if a valid .veloxpart.meta sits beside save_path, resume
// from it; false starts fresh and overwrites
std::optional<long> max_retries; // per-segment; nullopt => engine default (10)
};
// --- lifecycle (the CORE-owned subset of the wire TaskState; ADR 0013 §1) -------------
enum class EngineState {
probing,
connecting,
downloading,
paused, // shared with DAEMON; entered by either side, idempotently
retry_wait, // the engine's own backoff timer
assembling, // no-op rename in M1; a real mux step for HLS/DASH (M4)
verifying, // checksum
complete, // terminal
failed, // terminal
cancelled, // terminal; always DAEMON- or user-initiated
};
[[nodiscard]] constexpr bool is_terminal(EngineState s) noexcept {
return s == EngineState::complete || s == EngineState::failed || s == EngineState::cancelled;
}
// --- progress ---------------------------------------------------------------------------
struct SegmentProgress {
std::uint32_t index = 0;
std::uint64_t start = 0;
std::uint64_t end = 0; // inclusive
std::uint64_t completed = 0;
std::uint64_t speed_bps = 0;
segment::SegState state = segment::SegState::idle;
};
struct Progress {
std::uint64_t downloaded = 0;
std::optional<std::uint64_t> total; // absent for a chunked source until it ends
std::uint64_t speed_bps = 0; // aggregate over the last window
std::optional<std::uint32_t> eta_seconds;
std::uint32_t effective_segments = 0; // slots the budget granted (held)
std::uint64_t effective_buffer_bytes = 0; // per segment, after the maxTotal clamp
std::vector<SegmentProgress> segments;
};
// --- interaction callbacks ----------------------------------------------------------
// A 401/407. The task has already auto-paused (state -> paused, error == auth_required).
// DAEMON collects credentials and calls handle.provide_auth().
struct AuthChallenge {
std::string host;
std::string realm;
enum class Scheme { basic, digest, ntlm, negotiate, unknown };
Scheme scheme = Scheme::unknown;
};
// The server's copy changed under us (a 200 where a 206 was expected, or an If-Range /
// ETag mismatch on resume — docs/04 §5), or the range metadata went stale (416). The
// task has auto-paused. DAEMON asks the user and calls handle.decide().
struct DecisionRequest {
enum class Kind { server_file_changed, range_metadata_stale };
Kind kind = Kind::server_file_changed;
std::string detail; // human-readable, for the dialog body
};
enum class Decision {
restart, // discard the partial file, download again from scratch
keep_partial, // trust what is on disk and continue (the user's risk)
abort, // give up: the task goes to `failed`
};
struct DownloadOutcome {
std::string final_path;
std::uint64_t bytes = 0;
std::optional<std::string> sha256_hex; // present when a checksum was requested/derived
std::chrono::milliseconds elapsed{0};
};
// All callbacks are optional. See core/docs/engine-api-m1.md for the rules; in short:
// they arrive on an engine thread, are serialised per task, must not block, and must not
// re-enter THIS task's handle synchronously.
struct DownloadCallbacks {
// Coalesced to <= 4 Hz per task (matches the wire event.task.progress cadence).
std::function<void(const Progress &)> on_progress;
// Every lifecycle transition, including the auto-pauses above (to == paused with a
// populated ErrorInfo) and terminals.
std::function<void(EngineState from, EngineState to, const std::optional<ErrorInfo> &)>
on_state;
std::function<void(const AuthChallenge &)> on_auth_required;
std::function<void(const DecisionRequest &)> on_decision_needed;
// Fired exactly once, last. Success carries the outcome; failure carries the mapped
// ErrorInfo. After it returns the engine makes no further callbacks for this task and
// the handle's control methods become no-ops.
std::function<void(Result<DownloadOutcome>)> on_finished;
};
// --- the handle -------------------------------------------------------------------------
// Copyable (shared state). Every method is safe to call from any thread; each posts to
// the engine and returns immediately. Dropping the last handle does NOT cancel the task —
// call cancel() for that. Bodies land in stage 8.
class DownloadHandle {
public:
DownloadHandle() = default;
[[nodiscard]] TaskId id() const noexcept;
[[nodiscard]] bool valid() const noexcept { return static_cast<bool>(state_); }
// Idempotent. pause() on an already-paused or terminal task is a no-op (no error);
// likewise resume() on a task that is not paused. The resulting state is observed via
// on_state / this->state(), never a return value (ADR 0013 §2).
void pause();
void resume();
// Idempotent, terminal. discard_partial also removes the .veloxpart[.meta] files.
// Always fires on_state(_, cancelled, nullopt) then on_finished(Err{Error::canceled}),
// in that order. `download.cancel` == cancel(false); `download.remove` == cancel(true)
// (plus DAEMON's own row/file cleanup).
void cancel(bool discard_partial = false);
// Only act while the task is awaiting the matching input (auto-paused for auth /
// decision); otherwise a no-op. `remember` asks DAEMON to persist to the Secret
// Service — the engine never stores a credential.
void provide_auth(std::string username, std::string password, bool remember);
void decide(Decision d);
// IDM's "Refresh Download Address": swap the URL (e.g. a fresh signed URL) on a live
// or paused task without losing progress. Empty `headers` keeps the current ones.
void refresh_url(std::string url, std::vector<net::HeaderField> headers = {});
// Synchronous snapshots — cheap, lock-guarded, safe any time.
[[nodiscard]] EngineState state() const;
[[nodiscard]] Progress progress() const;
private:
friend class vdm::Engine;
struct State;
explicit DownloadHandle(std::shared_ptr<State> s) : state_(std::move(s)) {}
std::shared_ptr<State> state_;
};
} // namespace vdm::task
#endif // VDM_TASK_DOWNLOAD_HPP
+2
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@@ -30,6 +30,8 @@ vdm_add_test(veloxcore_write_buffer_test io/write_buffer_test.cpp)
vdm_add_test(veloxcore_veloxpart_test meta/veloxpart_test.cpp)
vdm_add_test(veloxcore_segmenter_test segment/segmenter_test.cpp)
vdm_add_test(veloxcore_budget_test segment/budget_test.cpp)
vdm_add_test(veloxcore_engine_api_test task/api_compiles_test.cpp)
vdm_add_test(veloxcore_token_bucket_test rate/token_bucket_test.cpp)
set(_testserver ${CMAKE_SOURCE_DIR}/tools/testserver/testserver.py)
foreach(net_it http_client probe)
+145
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@@ -0,0 +1,145 @@
#include "vdm/rate/token_bucket.hpp"
#include <atomic>
#include <chrono>
#include <thread>
#include <vector>
#include "vtest.hpp"
using namespace vdm;
using namespace vdm::rate;
using namespace std::chrono_literals;
namespace {
TaskId tid(std::uint64_t v) {
return TaskId{v};
}
QueueId qid(std::uint64_t v) {
return QueueId{v};
}
} // namespace
VT_TEST(tb_unlimited_never_waits) {
TokenBucket b(0);
for (int i = 0; i < 1000; ++i)
VT_CHECK_EQ(b.consume(1'000'000).count(), 0);
}
VT_TEST(tb_burst_then_throttle) {
// 1000 B/s, default burst = 1 s = 1000 tokens.
TokenBucket b(1000);
VT_CHECK_EQ(b.consume(1000).count(), 0); // drains the burst
auto w = b.consume(1000); // empty now: must wait ~1 s
VT_CHECK(w >= 900ms && w <= 1100ms);
}
VT_TEST(tb_refills_over_time) {
TokenBucket b(10'000, /*burst=*/10'000);
VT_CHECK_EQ(b.consume(10'000).count(), 0);
std::this_thread::sleep_for(120ms); // ~1200 tokens back
auto w = b.consume(1000);
VT_CHECK_EQ(w.count(), 0); // affordable from the refill
auto w2 = b.consume(5000);
VT_CHECK(w2.count() > 0); // not that much yet
}
VT_TEST(tb_burst_caps_accumulation) {
TokenBucket b(1000, /*burst=*/2000);
std::this_thread::sleep_for(100ms); // idle far longer than burst/rate would fill
std::this_thread::sleep_for(100ms);
VT_CHECK_EQ(b.consume(2000).count(), 0); // at most the 2000 cap accumulated
VT_CHECK(b.consume(1).count() > 0); // and no more
}
VT_TEST(tb_set_rate_zero_makes_unlimited) {
TokenBucket b(1000);
VT_CHECK_EQ(b.consume(1000).count(), 0);
VT_CHECK(b.consume(1000).count() > 0);
b.set_rate(0);
VT_CHECK_EQ(b.consume(1'000'000).count(), 0);
}
// --- the hierarchy --------------------------------------------------------------------
VT_TEST(rl_all_unlimited_by_default) {
RateLimiter rl;
rl.attach_task(tid(1), std::nullopt);
for (int i = 0; i < 100; ++i)
VT_CHECK_EQ(rl.acquire(tid(1), 1'000'000).count(), 0);
}
VT_TEST(rl_tightest_level_binds) {
RateLimiter rl;
rl.set_global_limit(100'000);
rl.set_queue_limit(qid(9), 20'000);
rl.set_task_limit(tid(1), 50'000);
rl.attach_task(tid(1), qid(9));
// burst: task 50k, queue 20k, global 100k -> the queue's 20k is the ceiling
VT_CHECK_EQ(rl.acquire(tid(1), 20'000).count(), 0);
auto w = rl.acquire(tid(1), 5'000);
VT_CHECK(w.count() > 0); // queue bucket is dry even though task & global aren't
}
VT_TEST(rl_no_partial_consumption_on_miss) {
RateLimiter rl;
rl.set_global_limit(1'000'000); // plenty
rl.set_task_limit(tid(1), 1000); // 1 s burst
rl.attach_task(tid(1), std::nullopt);
VT_CHECK_EQ(rl.acquire(tid(1), 1000).count(), 0); // drain the task bucket
for (int i = 0; i < 5; ++i)
VT_CHECK(rl.acquire(tid(1), 1000).count() > 0); // task bucket blocks, repeatedly
// global must NOT have been charged for any of those blocked attempts: a fresh task
// limited only by the global bucket can still spend nearly its whole burst (only the
// one *successful* 1000-byte acquire above was charged).
rl.attach_task(tid(2), std::nullopt);
VT_CHECK_EQ(rl.acquire(tid(2), 990'000).count(), 0);
}
VT_TEST(rl_detach_then_acquire_is_safe_and_unlimited) {
RateLimiter rl;
rl.set_task_limit(tid(1), 1000);
rl.attach_task(tid(1), std::nullopt);
VT_CHECK_EQ(rl.acquire(tid(1), 1000).count(), 0);
rl.detach_task(tid(1));
// unknown task -> no task/queue bucket, only global (unlimited here)
VT_CHECK_EQ(rl.acquire(tid(1), 1'000'000).count(), 0);
}
VT_TEST(rl_enforces_aggregate_rate_under_load) {
RateLimiter rl;
const std::uint64_t rate = 4'000'000; // 4 MB/s global
rl.set_global_limit(rate);
for (std::uint64_t i = 1; i <= 8; ++i)
rl.attach_task(tid(i), std::nullopt);
std::atomic<std::uint64_t> moved{0};
auto t0 = std::chrono::steady_clock::now();
std::vector<std::jthread> ws;
for (std::uint64_t i = 1; i <= 8; ++i) {
ws.emplace_back([&, id = tid(i)] {
for (int k = 0; k < 400; ++k) {
std::uint64_t chunk = 16 * 1024;
for (;;) {
auto w = rl.acquire(id, chunk);
if (w.count() == 0)
break;
std::this_thread::sleep_for(
std::min<std::chrono::nanoseconds>(w, std::chrono::milliseconds(20)));
}
moved.fetch_add(chunk);
}
});
}
ws.clear(); // join
auto secs = std::chrono::duration<double>(std::chrono::steady_clock::now() - t0).count();
double effective = moved.load() / secs;
// Allow one burst's worth of slop plus scheduling noise: effective rate should sit
// within ~2x of the configured limit, never wildly above.
VT_CHECK(effective <= rate * 2.5);
VT_CHECK(moved.load() == 8u * 400u * 16u * 1024u);
}
+84
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@@ -0,0 +1,84 @@
// The engine API sketch must compile and its value types must behave. Engine /
// DownloadHandle bodies land in stage 8; this only exercises the data shapes DAEMON
// builds against.
#include "vdm/engine.hpp"
#include "vdm/task/download.hpp"
#include <type_traits>
#include "vtest.hpp"
using namespace vdm;
using namespace vdm::task;
VT_TEST(api_download_spec_defaults) {
DownloadSpec s;
s.url = "https://example.com/big.iso";
s.save_path = "/home/u/Downloads/big.iso";
VT_CHECK(s.mirrors.empty());
VT_CHECK(!s.segments.has_value());
VT_CHECK(!s.buffer_bytes.has_value());
VT_CHECK(!s.checksum.has_value());
VT_CHECK(!s.probe_hint.has_value());
VT_CHECK(s.allow_resume);
VT_CHECK(s.proxy.kind == net::ProxyKind::none);
VT_CHECK(s.auth.scheme == net::AuthScheme::none);
}
VT_TEST(api_state_helpers) {
VT_CHECK(is_terminal(EngineState::complete));
VT_CHECK(is_terminal(EngineState::failed));
VT_CHECK(is_terminal(EngineState::cancelled));
VT_CHECK(!is_terminal(EngineState::paused));
VT_CHECK(!is_terminal(EngineState::downloading));
}
VT_TEST(api_callbacks_are_all_optional) {
DownloadCallbacks cb; // every std::function default-constructs empty
VT_CHECK(!cb.on_progress);
VT_CHECK(!cb.on_state);
VT_CHECK(!cb.on_auth_required);
VT_CHECK(!cb.on_decision_needed);
VT_CHECK(!cb.on_finished);
cb.on_state = [](EngineState, EngineState, const std::optional<vdm::ErrorInfo> &) {};
cb.on_finished = [](Result<DownloadOutcome>) {};
VT_CHECK(cb.on_state && cb.on_finished);
}
VT_TEST(api_value_types_roundtrip) {
Progress p;
p.downloaded = 1234;
p.total = 5000;
p.effective_segments = 4;
SegmentProgress sp;
sp.index = 0;
sp.end = 1249;
sp.completed = 1234;
p.segments.push_back(sp);
VT_CHECK_EQ(p.segments.size(), 1u);
VT_CHECK_EQ(p.segments[0].end, 1249u);
DownloadOutcome o;
o.final_path = "/x";
o.bytes = 5000;
VT_CHECK_EQ(o.bytes, 5000u);
AuthChallenge a;
a.host = "h";
a.scheme = AuthChallenge::Scheme::digest;
VT_CHECK(a.scheme == AuthChallenge::Scheme::digest);
DecisionRequest d;
d.kind = DecisionRequest::Kind::server_file_changed;
d.detail = "changed";
VT_CHECK(d.kind == DecisionRequest::Kind::server_file_changed);
}
VT_TEST(api_handle_and_engine_are_move_only_shaped) {
static_assert(!std::is_copy_constructible_v<Engine>, "Engine is non-copyable");
static_assert(std::is_copy_constructible_v<DownloadHandle>, "handle is a shared handle");
DownloadHandle h; // default handle is invalid until Engine::start() fills it
VT_CHECK(!h.valid());
}