Integrate live phone and watch remote prototype with guarded motion control

This commit is contained in:
2026-09-18 19:11:52 +04:00
parent 3e787543c0
commit 8131f4f873
54 changed files with 4355 additions and 329 deletions
@@ -33,8 +33,12 @@ private final class WatchWCSessionSending: RelaySessionSending {
@MainActor
public final class WatchWCSessionDelegate: NSObject, WCSessionDelegate {
public let bridge: WatchRelayBridge
public var onContext: ((RelayApplicationContext) -> Void)?
public private(set) var latestContext: RelayApplicationContext?
private let session: WCSession
public init(session: WCSession = .default) {
self.session = session
bridge = WatchRelayBridge(session: WatchWCSessionSending(session: session))
super.init()
session.delegate = self
@@ -48,6 +52,21 @@ public final class WatchWCSessionDelegate: NSObject, WCSessionDelegate {
guard let self else { return }
if case .inactive = self.bridge.state { } else { self.bridge.didDeactivate() }
self.bridge.activationDidComplete(error: error)
self.receiveContext(self.session.receivedApplicationContext)
}
}
private func receiveContext(_ dictionary: [String: Any]) {
guard let context = try? RelayApplicationContext(dictionary: dictionary) else { return }
latestContext = context
onContext?(context)
}
nonisolated public func session(_ session: WCSession, didReceiveApplicationContext applicationContext: [String: Any]) {
guard let context = try? RelayApplicationContext(dictionary: applicationContext) else { return }
Task { @MainActor [weak self] in
self?.latestContext = context
self?.onContext?(context)
}
}