Files
vdm/daemon/src/rpc/uds_server.hpp
T
samiandClaude Sonnet 5 824fa481bb daemon: event.* fan-out (D5) + category.list/queue.list (D3) — GUI-ready
The two items aimed at pointing GUI at a real veloxd instead of mockd.

rpc/event_hub — per-subscription fan-out shared by both transports.
subscribe() registers a connection with no interest; set_filter()
(session.subscribe, replaces not adds) turns on event kinds and an
optional per-task id filter; publish() delivers a pre-built
notification to every matching subscriber. session.subscribe on both
UdsServer and WsServer now does the real thing — registers/updates a
subscription, tears it down in close_conn.

sched/scheduler — the on_engine_state hook now actually publishes:
- transition() is the one place a task's row changes state; it reads
  the store's own prior row for previousState (authoritative
  regardless of engine/scheduler timing), writes the error columns,
  and — when a hub is supplied — publishes event.task.state with
  {taskId, state, previousState, summary, error}. Wired into every
  transition: scheduler-driven (admission -> probing, resume ->
  connecting, pause) and engine-reported (on_engine_state).
- progress_snapshot(): one row per task the engine is tracking
  (EnginePort::progress(), a new interface method backed by
  DownloadHandle::progress()), plus a store side-effect
  (Tasks::update_progress) so download.list/get stay current between
  state transitions. Returns rows; does NOT publish itself — batching
  into one array message is the caller's job, per the schema's
  x-maxRateHz: 4 and AGENT-DAEMON.md item 5 ("one message per task per
  tick burns a core"). main.cpp's 250 ms timerfd is that caller: one
  event.task.progress per tick, only when there's something to say.

dispatcher::on_download_add now publishes event.task.added (schema:
"summary is always present so a client can insert the row without a
follow-up download.get").

store/categories, store/queues — the two D3 handlers GUI's panels
call. category.list projects the six seeded built-ins; queue.list
derives taskIds from tasks.queue_id/queue_position (Queue's own schema
note: a queue's stored row never carries membership, download.update
/ queue.reorder do).

Verified live end to end against tools/testserver: a subscribed client
sees event.task.added on add, then the full event.task.state sequence
(queued -> probing -> connecting -> downloading -> assembling ->
verifying -> complete) with correct previousState at every step, and
real category.list / queue.list results.

Tests: event_hub (filter-by-kind, filter-by-task-id, replace-not-add,
unsubscribe), store_categories_queues, plus new sched_scheduler cases
for event.task.state publishing and progress_snapshot's store
side-effect. 38 daemon/cli tests green; sched_scheduler / event_hub /
ws_server / uds_roundtrip TSan-clean.

deferrals.md: D5 mostly closed (event.task.removed and the
still-unpublished events wait on their owning D3 handlers); D3 down to
the remaining download.* verbs, rules/settings/limiter/schedule,
queue mutation, category mutation, grabber, media.

Co-Authored-By: Claude Sonnet 5 <[email protected]>
Claude-Session: https://claude.ai/code/session_01Upd9WhG9oppieig5nRDLig
2026-09-11 07:19:11 +04:00

83 lines
2.8 KiB
C++

#pragma once
// The Unix-domain-socket RPC listener: $XDG_RUNTIME_DIR/velox/velox.sock, mode 0600,
// SO_PEERCRED same-UID check (docs/01 §2, AGENT-DAEMON.md build step 1). NDJSON framing.
// Non-blocking throughout; every fd runs through the shared EventLoop so one slow client
// never stalls another.
//
// session.hello and session.subscribe are handled here because they are connection- and
// transport-stateful (protocol-major check, sessionId, per-connection subscription set).
// Every other method is routed through the generated velox::proto::dispatch(), which does
// the envelope, the -32003 privileged-transport refusal and the typed param parse.
#include <cstdint>
#include <memory>
#include <string>
#include <optional>
#include <system_error>
#include <unordered_map>
#include <vector>
#include <nlohmann/json_fwd.hpp>
#include "rpc/event_hub.hpp"
#include "rpc/ndjson.hpp"
#include "velox_proto.hpp"
namespace velox::daemon::rpc {
class EventLoop;
class UdsServer {
public:
UdsServer(EventLoop& loop, velox::proto::Dispatcher& dispatcher, EventHub& hub,
std::string socket_path);
~UdsServer();
UdsServer(const UdsServer&) = delete;
UdsServer& operator=(const UdsServer&) = delete;
// Create the socket, bind, chmod 0600, listen, and register with the loop. A stale
// socket file left by a crashed daemon is removed first. Returns a non-ok error_code
// (and changes nothing) on any failure.
std::error_code start();
const std::string& socket_path() const noexcept { return path_; }
std::size_t connection_count() const noexcept { return conns_.size(); }
private:
struct Conn {
int fd;
FrameReader reader;
std::string outbuf;
std::size_t out_off = 0; // bytes of outbuf already written
bool close_after_flush = false;
bool hello_ok = false;
std::string session_id;
std::optional<EventHub::SubId> sub_id;
};
void on_listener_readable();
void on_conn_event(int fd, unsigned events);
void handle_line(Conn& c, const std::string& line);
// Returns true and fills `reply` if `method` is one this layer answers directly
// (session.hello / session.subscribe). Returns false to let dispatch() handle it.
bool handle_session_method(Conn& c, const std::string& method, const nlohmann::json& request,
nlohmann::json& reply);
void queue_reply(Conn& c, const nlohmann::json& reply);
void flush(Conn& c);
void close_conn(int fd);
EventLoop& loop_;
velox::proto::Dispatcher& dispatcher_;
EventHub& hub_;
std::string path_;
int listen_fd_ = -1;
bool bound_ = false; // path_ is ours to unlink on destruction
std::unordered_map<int, std::unique_ptr<Conn>> conns_;
};
} // namespace velox::daemon::rpc