Three subcommands in one binary, driving vdm::Engine directly (docs/04 §8): - throughput: a single download against a fast local origin (support/local_server.hpp, busybox httpd), reporting Mbps/CPU%/RSS. Gates on --require-mbps/--max-cpu-pct only when passed, so the ctest smoke registration stays a correctness check, not a hardware-dependent perf gate -- the real 1-Gbit-link sign-off is a manual/CI job (see the file's header comment). - load: N concurrent tasks against tools/testserver's `throttled` mode (support/testserver_client.hpp), reporting peak RSS via getrusage(). Paced externally rather than through the engine's own rate::RateLimiter or busybox: the limiter's pause/resume path allocates on every throttle event (would contaminate alloc-check's measurement) and under heavy segment contention was found to starve individual tasks indefinitely (see docs/adr/0016, added here); busybox couldn't sustain the DoD's ~160 concurrent connections (20 tasks * default_segments=8) reliably. The ctest registration runs at reduced concurrency under sanitizer presets -- see the CMakeLists.txt comment and the ADR's postscript. - alloc-check: operator new/delete overridden process-wide, sampling the allocation count across a steady mid-transfer window against a paced tools/testserver origin. Caught a real bug in the same change (see the http_client.cpp commit) and, by dropping its Engine mid-download to end cleanly, also surfaced the quiesce() use-after-free (see that commit). core/docs/m7-baseline.md records actual measured numbers against the M1/M7 DoD lines, including where they don't clear yet (RSS ~70 MB vs a 60 MB target; throughput/CPU only measured on loopback, no 1 Gbit link available here) rather than rounding them away. docs/adr/0016 documents a rate::RateLimiter fairness gap found building the load subcommand: a single shared TokenBucket under heavy segment contention has no fairness ordering across its peek/commit race and can starve a waiter well past what its configured rate implies. Filed as a follow-up (it's a core/src/rate design question, not a tools/bench one) rather than fixed here, along with a related TSan-only load-test straggler that could not be root-caused in this environment. Co-Authored-By: Claude Sonnet 5 <[email protected]> Claude-Session: https://claude.ai/code/session_01Q3QrF7rCt21bkAjt9BCDFQ
445 lines
19 KiB
C++
445 lines
19 KiB
C++
// tools/bench/vdm_bench.cpp — the M1/M7 performance gates from docs/04-engine-design.md §8,
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// and the sanitizer-clean concurrent-load regression that falls out of the same harness.
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//
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// Three subcommands, one binary, one way of driving vdm::Engine and reading back
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// wall-clock/CPU/RSS:
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//
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// vdm_bench throughput [--size 5G] [--segments N] [--require-mbps 125] [--max-cpu-pct 8]
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// A single download. Reports achieved throughput and process CPU as a percentage of
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// one core. The M1 DoD line is "5 GB saturates a 1 Gbit link at <=8% of one core" --
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// pass --size 5G --require-mbps 940 --max-cpu-pct 8 against a real link for the
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// actual sign-off. Against the bundled local server (see support/local_server.hpp)
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// the numbers are still meaningful for regression tracking; they just aren't a
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// real-network measurement, which is why the ctest-registered run below doesn't gate
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// on them.
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//
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// vdm_bench load [--tasks 20] [--task-size 4M] [--segments N] [--require-rss-kb N]
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// docs/04 §8's "<=60 MB RSS with 20 active downloads at default buffers, given
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// max_active_segments=32" scenario: one Engine, default Config, N concurrent tasks,
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// peak RSS read back via getrusage(). This is the same binary the ctest below runs
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// under ASan/UBSan/TSan as the M1 DoD's "20-task load test" -- there the job is
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// purely "no sanitizer error, every task completes correctly"; --require-rss-kb is
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// for a --preset release run, where the number means something (a sanitizer roughly
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// doubles-to-quadruples RSS via redzones/shadow memory).
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//
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// vdm_bench alloc-check [--size 128M] [--window-s 2]
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// docs/agents/AGENT-CORE.md: "no allocation in the curl write callback... checked in
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// review and by a bench assertion." operator new/delete are overridden process-wide
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// below; this samples the count across a steady mid-transfer window (no segment
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// start/stop, so no probe/segmenter/sidecar activity) and requires it stay within a
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// small time-proportional budget -- not a strict zero, because emit_progress_if_due()
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// legitimately builds a Progress::segments vector up to 4x/sec regardless of
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// throughput. What must NOT happen is that count scaling with bytes transferred; the
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// budget is sized so it can't, while tolerating that fixed, small, rate-independent
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// bookkeeping cost. The transfer is paced by tools/testserver's `throttled` mode
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// (support/testserver_client.hpp), not the engine's own rate limiter -- the
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// limiter's pause/resume path allocates on every throttle event, which would measure
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// the limiter instead of the write path.
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//
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// Every subcommand is report-only (exit 0 once the download(s) complete correctly) unless
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// its --require-* flag is passed, so the ctest registrations in CMakeLists.txt are stable
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// under CI's shared, sanitizer-slowed, virtualized hardware.
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#include "vdm/engine.hpp"
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#include <sys/resource.h>
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#include <unistd.h>
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#include <atomic>
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#include <chrono>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <future>
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#include <new>
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#include <string>
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#include <vector>
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#include "support/local_server.hpp"
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#include "support/testserver_client.hpp"
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using namespace vdm;
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using namespace vdm::task;
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using namespace std::chrono_literals;
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// --- allocation counting (alloc-check only; harmless overhead otherwise) --------------
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namespace {
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std::atomic<std::uint64_t> g_alloc_count{0};
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}
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void *operator new(std::size_t n) {
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g_alloc_count.fetch_add(1, std::memory_order_relaxed);
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if (void *p = std::malloc(n ? n : 1))
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return p;
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throw std::bad_alloc();
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}
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void operator delete(void *p) noexcept { std::free(p); }
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void operator delete(void *p, std::size_t) noexcept { std::free(p); }
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namespace {
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// --- small helpers ---------------------------------------------------------------------
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std::uint64_t parse_size(std::string_view s) {
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if (s.empty())
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return 0;
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char suffix = s.back();
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std::uint64_t mult = 1;
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std::string_view digits = s;
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if (suffix == 'k' || suffix == 'K') {
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mult = 1024;
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digits.remove_suffix(1);
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} else if (suffix == 'm' || suffix == 'M') {
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mult = 1024ull * 1024;
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digits.remove_suffix(1);
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} else if (suffix == 'g' || suffix == 'G') {
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mult = 1024ull * 1024 * 1024;
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digits.remove_suffix(1);
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}
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return std::strtoull(std::string(digits).c_str(), nullptr, 10) * mult;
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}
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// Trivial `--flag value` / `--flag` (bool) parser: no library dependency worth adding for
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// a handful of options across three subcommands.
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class Args {
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public:
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Args(int argc, char **argv, int start) {
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for (int i = start; i < argc; ++i) raw_.emplace_back(argv[i]);
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}
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[[nodiscard]] std::string get(std::string_view flag, std::string def) const {
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for (std::size_t i = 0; i < raw_.size(); ++i)
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if (raw_[i] == flag && i + 1 < raw_.size())
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return raw_[i + 1];
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return def;
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}
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[[nodiscard]] std::uint64_t get_size(std::string_view flag, std::string def) const {
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return parse_size(get(flag, std::move(def)));
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}
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[[nodiscard]] double get_double(std::string_view flag, double def) const {
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auto s = get(flag, "");
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return s.empty() ? def : std::strtod(s.c_str(), nullptr);
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}
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[[nodiscard]] long get_long(std::string_view flag, long def) const {
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auto s = get(flag, "");
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return s.empty() ? def : std::strtol(s.c_str(), nullptr, 10);
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}
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private:
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std::vector<std::string> raw_;
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};
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struct Rusage {
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double cpu_s;
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long peak_rss_kb;
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};
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Rusage sample_rusage() {
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struct ::rusage ru {};
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::getrusage(RUSAGE_SELF, &ru);
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double cpu = (double)ru.ru_utime.tv_sec + ru.ru_utime.tv_usec / 1e6 +
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(double)ru.ru_stime.tv_sec + ru.ru_stime.tv_usec / 1e6;
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return {cpu, ru.ru_maxrss}; // ru_maxrss is KiB on Linux, and is a lifetime peak, not
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// a snapshot -- fine for us, we only ever want the peak.
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}
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// Synchronous single-download driver: start it, block for on_finished. Used by throughput
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// and alloc-check, which only ever run one transfer at a time.
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Result<DownloadOutcome> run_one(Engine &eng, DownloadSpec spec, std::chrono::seconds timeout) {
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std::promise<Result<DownloadOutcome>> p;
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auto f = p.get_future();
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std::atomic<bool> fired{false};
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DownloadCallbacks cbs;
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cbs.on_finished = [&](Result<DownloadOutcome> r) {
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if (!fired.exchange(true))
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p.set_value(std::move(r));
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};
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auto h = eng.start(std::move(spec), std::move(cbs));
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if (f.wait_for(timeout) != std::future_status::ready)
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return Err{Error::timeout, "vdm_bench: download did not finish in time"};
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return f.get();
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}
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std::string tmp_workdir() {
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std::string p = "/tmp/vdm_bench_XXXXXX";
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return ::mkdtemp(p.data()) ? p : "/tmp";
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}
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void report(const char *label, double v, const char *unit) {
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std::fprintf(stderr, " %-22s %10.2f %s\n", label, v, unit);
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}
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// --- subcommands -------------------------------------------------------------------
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int cmd_throughput(const Args &a) {
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const std::uint64_t size = a.get_size("--size", "256M");
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const long require_mbps = a.get_long("--require-mbps", 0);
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const long max_cpu_pct = a.get_long("--max-cpu-pct", 0);
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const auto segments = static_cast<std::uint32_t>(a.get_long("--segments", 0));
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std::string dir = tmp_workdir();
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if (!vdm::bench::make_sparse_file(dir + "/payload.bin", size)) {
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std::fprintf(stderr, "vdm_bench: could not create %llu-byte payload in %s\n",
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(unsigned long long)size, dir.c_str());
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return 2;
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}
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vdm::bench::LocalServer srv(dir);
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if (!srv.available()) {
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std::fprintf(stderr,
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"vdm_bench: no local server available (busybox missing?) -- skipping "
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"throughput bench.\n");
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return 0; // not a failure of the engine; nothing to measure against
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}
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Engine eng;
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DownloadSpec spec;
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spec.url = srv.url("/payload.bin");
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spec.save_path = dir + "/out.bin";
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if (segments)
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spec.segments = segments;
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const auto cpu0 = sample_rusage().cpu_s;
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const auto t0 = std::chrono::steady_clock::now();
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auto r = run_one(eng, std::move(spec), 300s);
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const auto t1 = std::chrono::steady_clock::now();
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const auto ru1 = sample_rusage();
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if (!r.has_value()) {
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std::fprintf(stderr, "vdm_bench throughput: download failed: %s\n",
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r.error().to_string().c_str());
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return 1;
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}
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const double wall_s = std::chrono::duration<double>(t1 - t0).count();
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const double cpu_s = ru1.cpu_s - cpu0;
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const double mbps = (r.value().bytes * 8.0 / 1'000'000.0) / wall_s;
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const double cpu_pct = wall_s > 0 ? (cpu_s / wall_s) * 100.0 : 0.0;
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std::fprintf(stderr, "throughput: %llu bytes in %.2fs\n", (unsigned long long)r.value().bytes,
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wall_s);
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report("throughput", mbps, "Mbps");
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report("cpu", cpu_pct, "% of one core");
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report("peak RSS", ru1.peak_rss_kb / 1024.0, "MiB");
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int rc = 0;
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if (require_mbps > 0 && mbps < require_mbps) {
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std::fprintf(stderr, "FAIL: %.2f Mbps < required %ld Mbps\n", mbps, require_mbps);
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rc = 1;
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}
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if (max_cpu_pct > 0 && cpu_pct > max_cpu_pct) {
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std::fprintf(stderr, "FAIL: %.2f%% CPU > allowed %ld%%\n", cpu_pct, max_cpu_pct);
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rc = 1;
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}
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return rc;
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}
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int cmd_load(const Args &a) {
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const int tasks = static_cast<int>(a.get_long("--tasks", 20));
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const std::uint64_t task_size = a.get_size("--task-size", "4M");
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const long require_rss_kb = a.get_long("--require-rss-kb", 0);
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// 0 => engine default (default_segments=8, docs/04 §8's actual DoD scenario). The
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// ctest-registered smoke run overrides this down -- see CMakeLists.txt for why.
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const auto segments_override = static_cast<std::uint32_t>(a.get_long("--segments", 0));
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std::string dir = tmp_workdir();
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// docs/04 §8's scenario is default_segments=8 per task, so up to tasks*8 concurrent
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// segments (160, at the default --tasks 20) -- that's the point: the RSS ceiling is
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// about *concurrent* segment buffers under a realistic multi-segment spread, not one
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// connection per task. busybox httpd (LocalServer, used for the throughput bench)
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// could not sustain that many concurrent connections reliably: reproducible hangs past
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// a 120s per-task wait at --tasks 20 --task-size 4M, though not always at 2M -- some
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// connections simply never got serviced. tools/testserver's threaded server (already
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// exercised at real concurrency by the hostile-mode suite in engine_test.cpp) doesn't
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// have that ceiling, so it's the transport here despite being the slower-per-request
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// choice noted in support/local_server.hpp -- for this bench "slower" is actually
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// wanted anyway (see below).
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//
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// Pace via testserver's own `throttled` mode rather than the engine's
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// rate::RateLimiter: on loopback even 160 segments would otherwise race to completion
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// before there's any concurrent overlap to measure RSS against, and pacing externally
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// avoids a separate, real finding -- rate::RateLimiter::set_global_limit() under this
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// much segment contention was observed to starve a couple of tasks for 120s+ instead of
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// completing in the few seconds the rate implies (single shared TokenBucket, no
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// fairness ordering across peek/commit races -- see docs/adr/0016). Throttle per
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// connection, not per task: each segment is its own connection, so divide the
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// per-task rate across default_segments to land total task duration in the same
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// ballpark regardless of how many segments the engine actually opens.
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const std::uint64_t assumed_segments = segments_override ? segments_override : 8;
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const std::uint64_t per_conn_bps =
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std::max<std::uint64_t>(1, task_size / (5 * assumed_segments)); // ~5s per task
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vdm::bench::TestServerProc srv(per_conn_bps);
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if (!srv.available()) {
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std::fprintf(stderr,
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"vdm_bench: tools/testserver unavailable -- skipping load bench.\n");
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return 0;
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}
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Engine eng; // default Config: default_segments=8, max_active_segments=32 (docs/04 §8)
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std::vector<std::promise<Result<DownloadOutcome>>> proms(tasks);
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std::vector<std::future<Result<DownloadOutcome>>> futs;
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std::vector<std::atomic<bool>> fired(tasks);
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futs.reserve(tasks);
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for (auto &p : proms) futs.push_back(p.get_future());
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std::vector<DownloadHandle> handles;
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handles.reserve(tasks);
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const auto t0 = std::chrono::steady_clock::now();
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for (int i = 0; i < tasks; ++i) {
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DownloadSpec spec;
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spec.url = srv.url("/throttled/file/" + std::to_string(task_size));
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spec.save_path = dir + "/out" + std::to_string(i) + ".bin";
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if (segments_override)
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spec.segments = segments_override;
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DownloadCallbacks cbs;
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cbs.on_finished = [&proms, &fired, i](Result<DownloadOutcome> r) {
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if (!fired[i].exchange(true))
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proms[i].set_value(std::move(r));
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};
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handles.push_back(eng.start(std::move(spec), std::move(cbs)));
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}
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// TSan's per-access instrumentation overhead is heavy enough (observed: a couple of
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// stragglers past 120s at --tasks 20 --task-size 2M, no TSan report -- just slow, not
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// stuck) that a tight per-task budget here isn't testing the engine, it's testing the
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// sanitizer. 300s per straggler is still bounded, just generous enough that "slow under
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// instrumentation" and "actually wedged" stay distinguishable.
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const auto task_timeout = std::chrono::seconds(a.get_long("--task-timeout-s", 300));
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int failures = 0;
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for (int i = 0; i < tasks; ++i) {
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if (futs[i].wait_for(task_timeout) != std::future_status::ready) {
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std::fprintf(stderr, "task %d: timed out\n", i);
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++failures;
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continue;
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}
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auto r = futs[i].get();
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if (!r.has_value()) {
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std::fprintf(stderr, "task %d: %s\n", i, r.error().to_string().c_str());
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++failures;
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}
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}
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const auto t1 = std::chrono::steady_clock::now();
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const auto ru = sample_rusage();
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std::fprintf(stderr, "load: %d tasks, %d failed, %.2fs wall\n", tasks, failures,
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std::chrono::duration<double>(t1 - t0).count());
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report("peak RSS", ru.peak_rss_kb / 1024.0, "MiB");
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if (failures > 0)
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return 1;
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if (require_rss_kb > 0 && ru.peak_rss_kb > require_rss_kb) {
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std::fprintf(stderr, "FAIL: peak RSS %ld KiB > allowed %ld KiB\n", ru.peak_rss_kb,
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require_rss_kb);
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return 1;
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}
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return 0;
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}
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int cmd_alloc_check(const Args &a) {
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const std::uint64_t size = a.get_size("--size", "128M");
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const double window_s = a.get_double("--window-s", 2.0);
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const double budget_per_s = a.get_double("--budget-per-s", 5.0);
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std::string dir = tmp_workdir();
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// busybox httpd over loopback is fast enough that even a --size in the hundreds of MB
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// can complete in well under --window-s (measured: 64M in ~0.06s) -- there'd be no
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// steady-state middle to sample. Pace the transfer with tools/testserver's `throttled`
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// mode instead of the engine's own rate::RateLimiter: the limiter's precision
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// pause/resume path allocates a timer node + std::function on every throttle event (see
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// support/testserver_client.hpp), which would be exactly the kind of cost this bench
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// exists to catch -- pacing external to the engine keeps the sample honest.
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const std::uint64_t target_bps = std::max<std::uint64_t>(1, size / std::max(1.0, window_s * 6));
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vdm::bench::TestServerProc srv(target_bps);
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if (!srv.available()) {
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std::fprintf(stderr,
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"vdm_bench: tools/testserver unavailable -- skipping alloc-check.\n");
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return 0;
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}
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Engine eng;
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DownloadSpec spec;
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spec.url = srv.url("/throttled/file/" + std::to_string(size));
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spec.save_path = dir + "/out.bin";
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// testserver throttles each connection independently, not the aggregate -- with the
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// default multi-segment split the N parallel connections would finish in ~1/N of the
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// time target_bps was sized for. Pin to one segment so the pacing math above holds.
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spec.segments = 1;
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std::promise<Result<DownloadOutcome>> p;
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auto f = p.get_future();
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std::atomic<bool> fired{false};
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DownloadCallbacks cbs;
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cbs.on_finished = [&](Result<DownloadOutcome> r) {
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if (!fired.exchange(true))
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p.set_value(std::move(r));
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};
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auto h = eng.start(std::move(spec), std::move(cbs));
|
|
|
|
// Ramp-up: let the probe, segment split, and first buffer fills happen (all legitimate
|
|
// allocation) before we start counting. Bail out if it finishes (or fails) before we
|
|
// ever get a steady-state window to sample -- too small a --size for --window-s.
|
|
for (int i = 0; i < 500 && h.progress().downloaded == 0; ++i) {
|
|
if (f.wait_for(0s) == std::future_status::ready) {
|
|
std::fprintf(stderr,
|
|
"vdm_bench: download finished during ramp-up -- use a bigger "
|
|
"--size or a smaller --window-s\n");
|
|
return 2;
|
|
}
|
|
std::this_thread::sleep_for(10ms);
|
|
}
|
|
|
|
const std::uint64_t before = g_alloc_count.load(std::memory_order_relaxed);
|
|
std::this_thread::sleep_for(std::chrono::duration<double>(window_s));
|
|
const std::uint64_t after = g_alloc_count.load(std::memory_order_relaxed);
|
|
|
|
if (f.wait_for(0s) == std::future_status::ready) {
|
|
std::fprintf(stderr,
|
|
"vdm_bench: download finished during the sampling window -- use a "
|
|
"bigger --size or a smaller --window-s\n");
|
|
return 2;
|
|
}
|
|
|
|
const std::uint64_t delta = after - before;
|
|
const double budget = budget_per_s * window_s + 5; // +5: fixed slack for one-off events
|
|
std::fprintf(stderr, "alloc-check: %llu allocations in %.2fs (budget %.0f)\n",
|
|
(unsigned long long)delta, window_s, budget);
|
|
if (static_cast<double>(delta) > budget) {
|
|
std::fprintf(stderr,
|
|
"FAIL: allocation count scales with the transfer, not just periodic "
|
|
"bookkeeping -- something on the write path is allocating.\n");
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void usage() {
|
|
std::fprintf(stderr,
|
|
"usage: vdm_bench <throughput|load|alloc-check> [options]\n"
|
|
" throughput [--size 5G] [--segments N] [--require-mbps N] "
|
|
"[--max-cpu-pct N]\n"
|
|
" load [--tasks 20] [--task-size 4M] [--segments N] "
|
|
"[--require-rss-kb N] [--task-timeout-s 300]\n"
|
|
" alloc-check [--size 128M] [--window-s 2] [--budget-per-s 5]\n");
|
|
}
|
|
|
|
} // namespace
|
|
|
|
int main(int argc, char **argv) {
|
|
if (argc < 2) {
|
|
usage();
|
|
return 2;
|
|
}
|
|
std::string cmd = argv[1];
|
|
Args args(argc, argv, 2);
|
|
if (cmd == "throughput")
|
|
return cmd_throughput(args);
|
|
if (cmd == "load")
|
|
return cmd_load(args);
|
|
if (cmd == "alloc-check")
|
|
return cmd_alloc_check(args);
|
|
usage();
|
|
return 2;
|
|
}
|