# ADR 0011 — Admission control, the segment budget, and who counts what **Status:** accepted · **Date:** 2026-09-09 · **Lane:** DAEMON, signed off by CORE **Companion request:** `daemon/docs/core-requests-m1.md` (the engine API this depends on) **CORE's response:** `core/docs/adr-0011-core-response.md` (`lane/core`, commit `7bf5cb5`) — accepted with three amendments (A1–A3, folded in below) and answers to all five open questions. `daemon/src/sched/` is unblocked. ## Context Two lanes were each building a global concurrency governor, neither brief mentioned the other, and they were counting different things. * **CORE** added `connection.maxActiveSegments` (default 32, landed on the wire by PROTO's ADR 0012) inside the engine — a ceiling on segments actually transferring at once. It is the mechanism that makes the RSS target in `docs/04` §8 hold (`core/docs/buffer-sizing.md`), so it is not optional. * **DAEMON** is briefed to build "a concurrency governor (global max active, per-queue max, per-host caps)", backed by `connection.maxConcurrentDownloads`, `Queue.maxConcurrent`, schedules and queue order. Left alone this lands in one of two states, and both are bad in a way that is hard to diagnose after the fact: 1. **Double-throttling.** Both lanes enforce a global ceiling, so the effective limit is the minimum of two numbers the user set independently. The link runs at half rate and it reads as a performance bug in the engine, not as a policy collision. 2. **The gap.** Each lane assumes the other holds the line. Nobody does, 20 downloads open 160 connections, and the RSS budget that `maxActiveSegments` exists to defend is gone. There is a third problem underneath both. With `maxActiveSegments = 32` and `connection.maxSegmentsPerDownload` capped at 32, one download can hold the entire segment budget. If the daemon admits a second task and the engine has no slot to give it, the task is *running* and transferring nothing: every DAEMON assumption that admission implies progress — stall detection, speed accounting, queue drain, "when queue completes" — is then wrong. CORE owns that fairness rule. DAEMON cannot write a governor without knowing what it is. ## Decision ### 1. Every ceiling is enforced exactly once, by the lane that owns the unit it counts This is the whole ADR in one line. The two governors stay two governors, on two axes, with strictly non-overlapping units: | Ceiling | Unit | Enforced by | Configured by | |---|---|---|---| | `connection.maxConcurrentDownloads` | tasks | DAEMON | user | | `Queue.maxConcurrent` | tasks | DAEMON | user | | per-host **task** cap | tasks | DAEMON | host table | | schedules, windows, queue order, priority | tasks | DAEMON | user | | `connection.maxActiveSegments` | segments | **CORE** | user | | `connection.maxSegmentsPerDownload` | segments | **CORE** | user, per task | | per-host **segment** cap | segments | **CORE** | host table, pushed by DAEMON | | `bufferBytes` / `maxTotalBufferBytes` | bytes | **CORE** | user | | speed limits (global → queue → task) | bytes/s | **CORE** | user, pushed by DAEMON | Corollaries, and these are the parts that actually prevent the two failure modes: * **DAEMON never counts segments to make an admission decision.** Not directly, and not by inferring occupancy from a download count. Its governor sees tasks. * **CORE never refuses admission.** `start()` always accepts. The engine paces the task inside the segment budget; it does not decide that the task should not be running. A refusal would be a policy decision, and policy lives in the daemon with the queues and the SQL behind it. * The pattern generalises: **DAEMON decides policy and configures; CORE enforces every ceiling counted in engine-internal units.** Rate limiting (`docs/04` §6) already works this way. Recording it here so it is not re-litigated per subsystem. Signed off by CORE as written, including the shared-semaphore rejection in "Alternatives considered" below. ### 2. The one legitimate coupling — a clamp, not a second enforcement DAEMON reads `maxActiveSegments` in exactly one place: ``` effective_max_running_tasks = min(connection.maxConcurrentDownloads, connection.maxActiveSegments) ``` with the same clamp applied per queue against that queue's share. The purpose is narrow: never admit more concurrently-running tasks than the segment budget can give one segment each. It is expressed in tasks, it throttles nothing that CORE also throttles, and it is the reason §3's fairness rule is satisfiable — **CORE's Q1 answer is explicit that min-1 liveness depends on DAEMON honouring this clamp.** Admitting 3 running tasks against a budget of 2 starves one by construction and no fairness rule on CORE's side fixes it. At the shipped defaults (`maxConcurrentDownloads` 5, `maxActiveSegments` 32) the clamp is not binding. It binds when a user raises concurrency to 64 or lowers the segment budget. **After a live lowering of `maxActiveSegments`** below the running-task count, CORE honours min-1 for the top `new_ceiling` tasks in DAEMON's priority order and reports the rest in `tasks_starved` — it does **not** auto-pause them (policy stays with DAEMON). The governor must reconcile its running set against the new clamp on every `on_budget_changed` delivery and pause the lowest-priority excess itself. ### 3. CORE's fairness rule — what DAEMON is allowed to assume CORE owns this; the mechanism below is CORE's, confirmed in its ADR 0011 response. 1. **Min-1 before seconds.** No task receives a second segment slot while any admitted task holds zero. A task's first slot always outranks another task's growth. Implemented as two ordered passes re-run on every budget-changing edge: a **guarantee pass** over zero-slot tasks in DAEMON's priority order, then a **growth pass** round-robining remaining budget over running tasks up to their effective per-task cap. A released slot always re-enters the pool and re-runs pass 1 from the top — it is never handed back directly to the releasing task — so a task that drops to zero re-enters the guarantee queue at its priority position, not the back. No inversion at slot release. 2. Beyond the first slot, remaining budget is distributed round-robin over running tasks in the priority order DAEMON supplies (`set_task_order`), up to each task's effective per-task cap: `min(spec.segments ?? maxSegmentsPerDownload, per-host segment cap, 1 if not resumable)`. 3. Slots are released on segment completion, pause, and failure, by two distinct operations: - **Steal** — a worker that finished its range takes the tail of the largest remaining range. Same worker, same slot: slot-neutral, exactly as first described. - **Yield** — the mechanism that actually satisfies rule 1 when the budget is full: the allocator marks an over-quota task to release one slot *at its next segment boundary*, bounded by that segment's remaining bytes. Never a mid-segment kill. This is a slot **transfer**, not slot-neutral — CORE's amendment A1, since "steal" alone doesn't explain how a starved task ever gets its first slot out of a full budget. 4. A paused task holds no slots. 5. **Admission implies progress, but the bound is delay, not immediacy.** When the budget is full of healthy incumbents, a newly-admitted task's first slot appears at the next yield boundary, hard-capped by the stall timeout: ``` time_to_first_slot ≤ min(incumbent's next segment boundary, low_speed_secs) + connect_timeout ``` not "connect timeout + per-host cap" alone, as originally assumed. (CORE amendment A2; a future preemptive-split optimization — truncating an incumbent's range ahead of its current offset — is on the table post-M1 if the yield delay proves painful in soak testing, but doesn't change this API.) 6. **Invariant:** `budget().tasks_starved == 0` in steady state, where a task counts as starved only if `segments_active(id) == 0` — a segment in `connecting` state is progress, not starvation (CORE amendment A3). DAEMON asserts this and, if it observes a non-zero value persisting past **`low_speed_secs + connect_timeout` (~45 s, not the originally proposed 2 s** — CORE's A2 correction, since a legitimately full budget with a slow incumbent tail can hold a new task at zero that long with nothing actually wrong), logs a governor-invariant warning and surfaces it in `velox ls --json` using `starved_since(TaskId)` to show how long. It does **not** compensate by throttling admission — compensating is how the two governors would silently grow back into one. Consequence for the starvation question in the brief: one download **cannot** permanently take the whole budget away from the next, because rule 1 makes the next task's first slot outrank the incumbent's second via yield. A single download alone in the system does legitimately grow to 32 segments, and gives slots back (bounded-delay, per rule 5) as tasks arrive — growth is opportunistic, the first slot is guaranteed within a bounded time. ### 4. Per-host caps are split by unit, from one table Both briefs say "per-host caps" and they are not the same cap. * CORE enforces per-host **segment** caps — it owns the connections and is the only place segments are counted (`docs/04` §3, "clamped per-host by settings"). CORE derives a task's host from its URL and mirror set; DAEMON does not need to push per-task host resolution, only the cap table. * DAEMON enforces a per-host **task** cap, set to that host's segment cap, so it can never admit more tasks for one host than that host can be given one segment each. Without this, rule 3.1 is unsatisfiable: four tasks on a host capped at 4 connections is fine, five is a guaranteed starved task no fairness rule can fix. * The table itself is DAEMON state (SQLite, `settings`), pushed into the engine via `set_host_segment_cap(std::string host, uint32_t)`. One source of truth, two enforcement points, different units. ### 5. Probes do not consume segment slots A `download.probe` is a HEAD or a one-byte ranged GET. Charging it against the segment budget would let a burst of probes starve transfers, and probes are on the latency path for `capture.offer`'s 750 ms deadline. CORE bounds concurrent probes with its own dedicated pool, default size 4, `set_probe_pool_size(uint32_t)`, entirely independent of the segment budget — confirmed by CORE. Probe cancellation is immediate, so `capture.offer` can answer `ignore` first and probe after with no risk of blocking on a stuck probe. CORE bounds probe *concurrency*; DAEMON still bounds probe *submission* on its own side (queue depth is a DAEMON policy question, not an engine one). ### 6. `connection.maxActiveSegments` is now on the wire (PROTO ADR 0012) Resolved: PROTO landed `connection.maxActiveSegments` (default 32) and `connection.maxTotalBufferBytes` (default 128 MiB) in `Settings.schema.json`/`SettingKey` in ADR 0012, alongside `TaskDetail.effectiveBufferBytes`. DAEMON reads and writes it through `settings.get`/`settings.set` like any other connection setting — no daemon-local stopgap needed. `sched/` can reference the wire field directly. ## Alternatives considered **DAEMON enforces both.** The governor would have to predict each task's effective segment count to spend a segment budget in task units — but that count depends on the probe result, the per-host cap, the resumability demotion and live steals, all engine-internal and all changing continuously. Predicting it means either over-admitting (the gap) or leaving the link idle. Rejected: it asks the daemon to model the engine. **CORE enforces both.** The engine would take every task and decide which run. That drags queues, schedules, priority, and "when queue completes" into `core/`, which the layering rule forbids and which would need SQL to be correct. Rejected. **A shared semaphore object handed to both lanes.** Superficially the "one counter" answer, but it makes a mutable engine resource part of the daemon's API surface, inverts the dependency direction, and is the first thing that will deadlock under pause-during-steal. Rejected: one counter, one owner, read-only snapshots for everyone else. ## Consequences * `daemon/src/sched/` may be written against a task-unit model only. A segment count appearing in an admission decision is a review-blocking defect. * DAEMON reads occupancy through the engine API below rather than inferring it — needed to project `TaskSummary.segments` (ADR 0010: the *effective* count) without guessing. * CORE's fairness rule has a test DAEMON can point at: N tasks admitted, budget smaller than N × their per-task caps, assert every task reaches ≥ 1 segment within `low_speed_secs + connect_timeout`, and `tasks_starved == 0` in steady state thereafter. * The governor must reconcile its running set on every `on_budget_changed` delivery, pausing the lowest-priority excess when a live lowering of `maxActiveSegments` leaves some running tasks permanently below `new_ceiling` (§2). ## Engine API `sched/` is built against (CORE, `core/docs/adr-0011-core-response.md`) ``` void set_max_active_segments(uint32_t); // drain-not-kill (§2, §3.5) void set_host_segment_cap(std::string host, uint32_t); // §4 void set_task_order(std::span); // pushed on change, not per tick void set_probe_pool_size(uint32_t); // default 4, §5 struct EngineBudget { uint32_t total; uint32_t active; uint32_t tasks_starved; }; EngineBudget budget() const; uint32_t segments_active(TaskId) const; // includes `connecting` std::vector starved_tasks() const; std::optional starved_since(TaskId) const; void on_budget_changed(std::function); // 4 Hz + immediate on the // tasks_starved 0↔nonzero edge ``` All of it lands with CORE's stage 6 (segmenter/stealer) / stage 8 (download_task) — not on the M1 critical path ahead of where `sched/` needs it, per CORE. ## Resolved questions (were open, now answered by CORE) 1. **Min-1 without priority inversion at slot release — yes**, per §3.1 above. 2. **Probe pool outside the segment budget, size 4 — confirmed**, §5. 3. **Live `set_max_active_segments()` — drain, never kill**, §2/§3.5. 4. **Priority shape — an ordered `TaskId` list, pushed on change**, not an integer and not per-tick. DAEMON already owns the total order (queue precedence, admission-time tie-break); pushing an integer would force CORE to reimplement tie-breaking, which is DAEMON policy. 5. **Budget-change callback — 4 Hz coalesced, plus an immediate fire on the `tasks_starved` 0↔non-zero transition** so the steady-state invariant check and any UI reaction aren't lagged by up to 250 ms.